#include "wave.h" #include #include #include #include // Save signal in floating point format (-1 .. +1) as a WAVE file using 16-bit signed integers. int save_wav(const float* signal, int num_samples, int sample_rate, const char* path) { char subChunk1ID[4] = { 'f', 'm', 't', ' ' }; uint32_t subChunk1Size = 16; // 16 for PCM uint16_t audioFormat = 1; // PCM = 1 uint16_t numChannels = 1; uint16_t bitsPerSample = 16; uint32_t sampleRate = sample_rate; uint16_t blockAlign = numChannels * bitsPerSample / 8; uint32_t byteRate = sampleRate * blockAlign; char subChunk2ID[4] = { 'd', 'a', 't', 'a' }; uint32_t subChunk2Size = num_samples * blockAlign; char chunkID[4] = { 'R', 'I', 'F', 'F' }; uint32_t chunkSize = 4 + (8 + subChunk1Size) + (8 + subChunk2Size); char format[4] = { 'W', 'A', 'V', 'E' }; int16_t* raw_data = (int16_t*)malloc(num_samples * blockAlign); for (int i = 0; i < num_samples; i++) { float x = signal[i]; if (x > 1.0) x = 1.0; else if (x < -1.0) x = -1.0; raw_data[i] = (int)(0.5 + (x * 32767.0)); } FILE* f = fopen(path, "wb"); if (f == NULL) return -1; // NOTE: works only on little-endian architecture fwrite(chunkID, sizeof(chunkID), 1, f); fwrite(&chunkSize, sizeof(chunkSize), 1, f); fwrite(format, sizeof(format), 1, f); fwrite(subChunk1ID, sizeof(subChunk1ID), 1, f); fwrite(&subChunk1Size, sizeof(subChunk1Size), 1, f); fwrite(&audioFormat, sizeof(audioFormat), 1, f); fwrite(&numChannels, sizeof(numChannels), 1, f); fwrite(&sampleRate, sizeof(sampleRate), 1, f); fwrite(&byteRate, sizeof(byteRate), 1, f); fwrite(&blockAlign, sizeof(blockAlign), 1, f); fwrite(&bitsPerSample, sizeof(bitsPerSample), 1, f); fwrite(subChunk2ID, sizeof(subChunk2ID), 1, f); fwrite(&subChunk2Size, sizeof(subChunk2Size), 1, f); fwrite(raw_data, blockAlign, num_samples, f); fclose(f); free(raw_data); return 0; } // Load signal in floating point format (-1 .. +1) as a WAVE file using 16-bit signed integers. int load_wav(float* signal, int* num_samples, int* sample_rate, const char* path) { char subChunk1ID[4]; // = {'f', 'm', 't', ' '}; uint32_t subChunk1Size; // = 16; // 16 for PCM uint16_t audioFormat; // = 1; // PCM = 1 uint16_t numChannels; // = 1; uint16_t bitsPerSample; // = 16; uint32_t sampleRate; uint16_t blockAlign; // = numChannels * bitsPerSample / 8; uint32_t byteRate; // = sampleRate * blockAlign; char subChunk2ID[4]; // = {'d', 'a', 't', 'a'}; uint32_t subChunk2Size; // = num_samples * blockAlign; char chunkID[4]; // = {'R', 'I', 'F', 'F'}; uint32_t chunkSize; // = 4 + (8 + subChunk1Size) + (8 + subChunk2Size); char format[4]; // = {'W', 'A', 'V', 'E'}; FILE* f = fopen(path, "rb"); if (f == NULL) return -1; // NOTE: works only on little-endian architecture fread((void*)chunkID, sizeof(chunkID), 1, f); fread((void*)&chunkSize, sizeof(chunkSize), 1, f); fread((void*)format, sizeof(format), 1, f); fread((void*)subChunk1ID, sizeof(subChunk1ID), 1, f); fread((void*)&subChunk1Size, sizeof(subChunk1Size), 1, f); if (subChunk1Size != 16) return -2; fread((void*)&audioFormat, sizeof(audioFormat), 1, f); fread((void*)&numChannels, sizeof(numChannels), 1, f); fread((void*)&sampleRate, sizeof(sampleRate), 1, f); fread((void*)&byteRate, sizeof(byteRate), 1, f); fread((void*)&blockAlign, sizeof(blockAlign), 1, f); fread((void*)&bitsPerSample, sizeof(bitsPerSample), 1, f); if (audioFormat != 1 || numChannels != 1 || bitsPerSample != 16) return -3; fread((void*)subChunk2ID, sizeof(subChunk2ID), 1, f); fread((void*)&subChunk2Size, sizeof(subChunk2Size), 1, f); if (subChunk2Size / blockAlign > *num_samples) return -4; *num_samples = subChunk2Size / blockAlign; *sample_rate = sampleRate; int16_t* raw_data = (int16_t*)malloc(*num_samples * blockAlign); fread((void*)raw_data, blockAlign, *num_samples, f); for (int i = 0; i < *num_samples; i++) { signal[i] = raw_data[i] / 32768.0f; } free(raw_data); fclose(f); return 0; }