Automatically return control to the scheduler after using the Previous or Next entry controls so manual stepping does not leave the session latched in takeover mode.
Verification: node --check src/trx-client/trx-frontend/trx-frontend-http/assets/web/plugins/scheduler.js
Co-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Apply scheduler-backed virtual channels as real manual selections so they take control, retune the rig, and restore bookmark decoder state including APRS/PKT. Also remove the inner border from the map decode locator tooltip.\n\nVerification: cargo test -p trx-frontend-http vchan\nVerification: node --check src/trx-client/trx-frontend/trx-frontend-http/assets/web/plugins/vchan.js\n\nCo-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Use the currently tuned virtual channel for the website title\ninstead of always showing channel 0 metadata.\n\nVerification: node --check assets/web/app.js\nVerification: node --check assets/web/plugins/vchan.js\n\nCo-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Track the last applied scheduler entry so previous/next\ncycles correctly across active entries and resets the\ncountdown after manual entry changes.\n\nVerification: cargo test -p trx-frontend-http scheduler\nVerification: node --check assets/web/plugins/scheduler.js\n\nCo-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Add previous/next scheduler entry controls for overlapping\ntime-span slots and fix interleave timing calculations so\nthe active slot and countdown align with the overlap window.\n\nVerification: cargo test -p trx-frontend-http scheduler\nVerification: node --check assets/web/plugins/scheduler.js\n\nCo-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Reduce main-thread stalls while decode history replays.\n\nCoalesce decoder list redraws and map maintenance so spectrum\nand controls stay responsive during history import.\n\nVerification: node --check on modified frontend JS files.\n\nCo-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Replace the misleading scheduler task countdown with the actual time-span interleave switch timing in the main controls row.
Co-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Add separate map path toggles, move scheduler handoff into the channels row, and show a live countdown to the next scheduler cycle.
Co-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Remove settings rig pickers, restore the last scheduler cycle on release, fix FT8 locator role parsing, and add toggleable decode contact paths on the map.
Co-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Each RDS PS overlay item (position: absolute within the shared #rds-ps-overlay
container) now receives a z-index derived from its channel frequency: items are
sorted by freq_hz ascending so higher-frequency layers sit on top of
lower-frequency ones by default.
Hovering any layer temporarily assigns it the maximum z-index (entry count + 10)
to bring it to the front; mouseleave restores the frequency-derived default
stored in data-default-z.
Also reverts the incorrectly applied vchan picker layer changes from the
previous commit.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Render virtual channels as absolutely-positioned layer strips inside a
shared relative container (#vchan-freq-layers). Layers are sorted by
frequency ascending so higher-frequency channels receive a higher z-index
and sit on top by default. Hovering any layer temporarily assigns it the
maximum z-index to bring it to the front; leaving restores the original
stacking order. Each layer is offset by 11 px vertically so all channels
remain visible as a staggered card stack.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Add client-side command plumbing, HTTP endpoint handling, and frontend interception so bandwidth changes are applied per active virtual channel and survive reconnects.
Co-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Three bugs prevented vchan audio from working reliably:
1. vchan.js: `vchanReconnectAudio` returned before updating
`_audioChannelOverride` when audio was inactive. Switching to
a virtual channel with audio off then starting audio manually
would connect to the primary channel instead. Move the override
update before the rxActive guard so it always reflects the
active channel.
2. audio.rs: `audio_ws` returned 404 immediately if the channel
was not yet in `vchan_audio`. The entry is populated when
`AUDIO_MSG_VCHAN_ALLOCATED` arrives from the audio TCP client,
which can lag the HTTP allocation by up to ~100 ms. Replace the
instant 404 with a 2-second polling loop (50 ms intervals) so
the WebSocket upgrade waits for the channel to be ready.
3. vchan.rs: `release_session_on_rig` evicted zero-subscriber
channels silently — no `VChanAudioCmd::Remove` was sent.
Collect evicted channel IDs before retain() and send Remove
commands so the server-side DSP pipeline and Opus encoder are
torn down properly on session disconnect.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
- Add vchanSyncModeDisplay() in vchan.js; called from vchanSyncAccentUI()
and vchanSubscribe() so the mode picker always reflects the active
virtual channel's mode on switch and on channel-list refresh
- Guard the rig-state mode picker update in render() so it is skipped
when vchanIsOnVirtual() is true, preventing primary-channel mode from
overwriting the virtual channel selection
Note: per-channel audio and decoder output require server-side protocol
changes (separate Opus streams per virtual channel) and are not yet
implemented.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
- Draw sky-blue dashed/solid lines on spectrum overlay for each vchan
- Active virtual channel gets a solid line; inactive ones are dashed
- Validate freq against SDR capture window in vchanSetChannelFreq and
show a showHint error when tuning out of bandwidth
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Virtual channel display:
- vchan.js: wrap refreshFreqDisplay() so the main freq field always shows
the active virtual channel's frequency instead of channel 0's; expose
vchanSyncAccentUI() to add vchan-ch-active CSS class (colored border) to
#freq and #spectrum-bw-input when on a non-primary channel
- style.css: --vchan-color (#38bdf8 sky-blue), .vchan-ch-active box-shadow,
vchan-picker active button left-border accent
Scheduler multi-channel slots:
- scheduler.rs: add center_hz (Option<u64>) and bookmark_ids (Vec<String>)
to ScheduleEntry; SchedulerStatus gains last_center_hz and
last_bookmark_ids; background task sends SetCenterFreq before SetFreq
when center_hz is set and records extra bookmark_ids in status
- scheduler.js: center-freq input and extra-channel bookmark picker (tag
list with + / × buttons) in the add-entry form; extra channels shown in
the entries table
- index.html: center freq field + extra bookmark picker widgets; table
gains Center freq and Extra channels columns
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
When on a non-primary (virtual) channel, redirect freq and mode changes
to the channel metadata API instead of the server:
- vchan.js: add vchanIsOnVirtual(), vchanSetChannelFreq/Mode(); expose
window.vchanInterceptMode() hook; wrap window.setRigFrequency so all
callers (jog, freq input, bookmarks, spectrum click) are automatically
redirected without modification
- app.js: check vchanInterceptMode() in applyModeFromPicker() before
posting /set_mode
- bookmarks.js: check vchanInterceptMode() for mode in bmApply();
setRigFrequency() redirect is automatic via the vchan.js wrapper;
bandwidth and decoder toggles still apply regardless of channel
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
start == end previously matched nothing (empty range). Now treated as a
24-hour window, making it easy to define a catch-all bookmark without
manually entering 00:00–23:59.
UI shows "All day / —" in the entries table and tooltip hints on both time
inputs explain the convention.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Each ScheduleEntry can now carry its own interleave_min, overriding the
config-level default for that slot in the cycle. The cycle length is the
sum of all active entries' effective durations (weighted), so entries with
longer individual interleave times occupy proportionally more time.
UI: "Interleave (min, optional)" input in the add-entry form; value shown
in the entries table (displays "—" when using the config default).
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
The TimeSpan bookmark <select> was populated in wireSchedulerEvents() which
runs before the apiGetBookmarks() fetch completes, leaving it empty.
Moved population to populateTsBookmarkSelect() called from loadScheduler()'s
.then() callback so bookmarkList is already filled.
Also pre-fill grayline lat/lon from serverLat/serverLon when the field has
no saved value.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
When multiple time-span entries are active simultaneously, the scheduler
now cycles through them by slot: slot = floor(utc_min / interleave_min) % count.
The interleave_min field is optional (null disables, first match wins).
UI: "Interleave time (min)" number input in the TimeSpan section with a
hint explaining the behaviour.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
initScheduler() runs before the first SSE event, so lastRigIds is empty.
Now applyRigList() calls reloadSchedulerRigSelect() whenever the rig list
updates, and renderSchedulerRigSelect() loads the config for the first rig
if currentRigId was previously unset.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Implements a scheduler that retunes the rig automatically when no SSE
clients are connected. Two modes are supported:
- Grayline: tunes to per-period bookmarks (dawn/day/dusk/night) based on
an inline NOAA solar algorithm given station lat/lon.
- Time Span: tunes to bookmarks within user-defined UTC windows; midnight-
spanning intervals supported.
Backend:
- SchedulerStore (PickleDB, sch:{rig_id} keys) in scheduler.rs
- spawn_scheduler_task polls every 30 s, checks context.sse_clients == 0,
sends SetFreq + SetMode via RigRequest with rig_id_override
- HTTP API: GET/PUT/DELETE /scheduler/{rig_id}, GET …/status
- sse_clients Arc<AtomicUsize> added to FrontendRuntimeContext and shared
with the SSE counter in build_server (single source of truth)
- /scheduler/ added to Read auth routes (write requires Control)
Frontend:
- Scheduler tab (clock icon, 6th position) with Grayline/TimeSpan UI
- scheduler.js plugin: loads config + bookmarks, live status polling
every 15 s, write controls hidden for Rx-role users
- CSS .sch-* component styles added to style.css
- SCHEDULER.md design document at repo root
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
- Add "Enable HF APRS" toggle button to the HF APRS tab (same style as
FT8/WSPR); button is disabled during TX like other decoder toggles
- app.js: sync button text/colour from SSE state updates
- hf-aprs.js: connect button click to /toggle_hf_aprs_decode
- bookmarks.js: add "HF APRS" checkbox to Add/Edit Bookmark decoder
section; bmReadDecoders/bmWriteDecoders handle "hf-aprs" key; bmApply
toggles the decoder to match bookmark preference on recall
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Adds a second APRS demodulator path tuned for the HF APRS standard
(300 baud Bell 103-style AFSK, mark=1600 Hz / space=1800 Hz), active
on RigMode::DIG. Shares AX.25 framing, APRS parsing, APRS-IS uplink,
and frontend display with the existing VHF stack.
- trx-aprs: parameterise Demodulator::new(); add AprsDecoder::new_hf()
- trx-core: HfAprs variant in DecodedMessage; hf_aprs_decode_enabled /
hf_aprs_decode_reset_seq in RigState/RigSnapshot; SetHfAprsDecodeEnabled
and ResetHfAprsDecoder commands; handlers.rs fallback arm updated
- trx-protocol: client command variants + bidirectional mapping; test
fixture updated
- trx-server: run_hf_aprs_decoder() task (activates on DIG mode);
hf_aprs history in DecoderHistories; rig_task command dispatch;
aprsfi uplink forwards HfAprs via OR-pattern
- trx-frontend: hf_aprs_history in FrontendRuntimeContext
- trx-frontend-http: prune/record/snapshot/clear helpers; SSE history
replay; toggle_hf_aprs_decode + clear_hf_aprs_decode endpoints;
/hf-aprs.js endpoint; HF APRS tab in web UI
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
During history restore with thousands of APRS packets, the console.log
in addAprsPacket was called for every entry, slowing the replay down
significantly. Remove it entirely.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Prepend the in-progress line to the bar render so characters appear
immediately rather than waiting for a newline or 5s gap.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Show a live decode bar on the overview strip when in CW/CWR mode,
matching the APRS and AIS bar pattern. Accumulates decoded characters
into lines (split on newline events or >5s gaps), keeps a 15-minute
rolling history, and shows up to 8 recent lines with timestamp and
WPM/tone metadata. Clears on resetCwHistoryView.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Add cwAutoLocalOverride flag in cw.js to block server-state snapshots
from overriding the checkbox while a user-initiated POST is in-flight.
Expose applyCwAutoUiFromServer for app.js render() to call instead of
applyCwAutoUi, preventing a racing SSE event carrying the old cw_auto
value from immediately undoing the user's toggle.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Replace Canvas2D rendering in spectrum, overview, signal overlay, and CW tone picker with a shared WebGL renderer and wire the new asset into frontend HTTP routes.\n\nCo-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Fix CW picker redraw when the decoder sub-tab becomes visible to avoid
white/blank canvas rendering.
Widen CW tone picker/input range to 100-10000 Hz and raise CW/CWR
bandwidth max to 9 kHz.
Co-authored-by: Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Remove CW tone-window clipping to current spectrum edge coverage so
the picker always renders the audio range and does not blank out.
Co-authored-by: Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Render the CW tone picker as an audio-frequency spectrum trace with grid,
line and filled area instead of a normalized gradient wash.
Keep exact click-to-tone selection and marker behavior.
Co-authored-by: Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Use an audio-window tone picker for CW with exact click-to-tone mapping.
Make + Add Bookmark inherit the shared button style.
Co-authored-by: Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>