Decouple the longest-QSO summary from the contact path render toggle.
Keep the summary filtered by current map visibility while the toggle only
controls whether path overlays are drawn.
Co-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stanislaw Grams <stanislawgrams@gmail.com>
Serve grouped decode history payloads and restore each decoder through
explicit history restore hooks instead of replaying a mixed message stream.
This reduces replay overhead further by removing type regrouping and keeping
history restoration on decoder-specific bulk paths.
Co-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Serve a dedicated decode-history worker and move compressed history fetch
and CBOR parsing into that worker.
The main thread now drains ready-made decode batches within a frame budget,
which further reduces UI disruption during large history restores.
Co-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Replay decode history in decoder-specific batches instead of feeding every
message through the single-message path.
This reduces per-message array churn and UI scheduling during large history
loads while keeping the existing live decode behavior unchanged.
Co-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Serve decode history as gzipped CBOR and decode it in the frontend.
Defer map materialization until replay completes to avoid replay-time stutter,
and include the pending longest-QSO style adjustment.
Co-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Let users click longest-QSO cards to isolate a single contact path on the map and click again to restore all visible contact paths. Also remove the extra inner panel styling from decode map tooltips so the popup renders as a single container.
Verification: node --check src/trx-client/trx-frontend/trx-frontend-http/assets/web/app.js
Verification: git diff --check -- src/trx-client/trx-frontend/trx-frontend-http/assets/web/app.js src/trx-client/trx-frontend/trx-frontend-http/assets/web/style.css
Co-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Keep map history data cached when the history window is reduced so older APRS, AIS, VDES, FT8, and WSPR items can be shown again when the user expands the window, and add a global decode-history replay overlay with progress updates across the UI. Also update the longest QSO summary to render bidirectional contacts with <-> labels.
Verification: node --check src/trx-client/trx-frontend/trx-frontend-http/assets/web/app.js
Verification: git diff --check -- src/trx-client/trx-frontend/trx-frontend-http/assets/web/index.html src/trx-client/trx-frontend/trx-frontend-http/assets/web/style.css src/trx-client/trx-frontend/trx-frontend-http/assets/web/app.js
Co-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Add a map summary section below the map that lists the five longest directed FT8 and WSPR contacts in the current view, including distance, band, age, and locator details.
Verification: node --check src/trx-client/trx-frontend/trx-frontend-http/assets/web/app.js
Verification: git diff --check -- src/trx-client/trx-frontend/trx-frontend-http/assets/web/index.html src/trx-client/trx-frontend/trx-frontend-http/assets/web/style.css src/trx-client/trx-frontend/trx-frontend-http/assets/web/app.js
Co-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Add a map filter-panel history picker with 15 minute through 24 hour retention options and prune dynamic APRS, AIS, VDES, FT8, and WSPR overlays to the selected age window.
Verification: node --check src/trx-client/trx-frontend/trx-frontend-http/assets/web/app.js
Co-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Use the currently tuned virtual channel for the website title\ninstead of always showing channel 0 metadata.\n\nVerification: node --check assets/web/app.js\nVerification: node --check assets/web/plugins/vchan.js\n\nCo-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Reduce main-thread stalls while decode history replays.\n\nCoalesce decoder list redraws and map maintenance so spectrum\nand controls stay responsive during history import.\n\nVerification: node --check on modified frontend JS files.\n\nCo-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Treat the SPA entry routes as public so direct requests to /map,\n/decoders, /settings, and /about return the app shell and let\nthe frontend show the login screen instead of a 403.\n\nMove the map filter overlay to the bottom-right corner and color\ndecode contact paths by their decoded band so they match the band\nlegend and locator overlays.\n\nVerified with cargo test -p trx-frontend-http.\n\nCo-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Radio paths and decode contact paths now use the same color as the
marker they belong to, respecting the active filter mode:
- Band mode: color follows the band (golden-angle HSL hue)
- Mode/source mode: color follows the source type (FT8/WSPR/bookmark)
APRS, AIS, and VDES paths use their fixed source colors unchanged.
Decode contact paths sync color when the filter mode is switched.
CSS stroke/stroke-opacity removed from path classes so Leaflet's
color option takes effect; dasharray and flow animation are retained.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Rebuild the visible-source chips when live APRS, AIS, or VDES markers are first added so the map filter list updates without a page refresh.\n\nCo-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Add separate map path toggles, move scheduler handoff into the channels row, and show a live countdown to the next scheduler cycle.
Co-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Remove settings rig pickers, restore the last scheduler cycle on release, fix FT8 locator role parsing, and add toggleable decode contact paths on the map.
Co-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Move Scheduler under a new Settings tab in the HTTP frontend.
Add the virtual-channel audio implementation plan document.
Co-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Use the active channel frequency for spectrum bandwidth edge hit-testing.
Co-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Each RDS PS overlay item (position: absolute within the shared #rds-ps-overlay
container) now receives a z-index derived from its channel frequency: items are
sorted by freq_hz ascending so higher-frequency layers sit on top of
lower-frequency ones by default.
Hovering any layer temporarily assigns it the maximum z-index (entry count + 10)
to bring it to the front; mouseleave restores the frequency-derived default
stored in data-default-z.
Also reverts the incorrectly applied vchan picker layer changes from the
previous commit.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Add client-side command plumbing, HTTP endpoint handling, and frontend interception so bandwidth changes are applied per active virtual channel and survive reconnects.
Co-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
MARINE was a composite mode that ran both AIS and VDES decoders
simultaneously. It is now fully replaced by allocating two virtual
channels — one tuned to the AIS frequencies and one to VDES — each
decoded independently.
- trx-core/state: remove RigMode::MARINE variant
- trx-protocol/codec: remove MARINE parse/serialize
- trx-backend-ft817: remove MARINE from unsupported-mode guard
- trx-backend-ft450d: remove MARINE from FM CAT code mapping
- trx-backend-soapysdr: remove MARINE from bandwidth table, supported
modes list, AIS channel activity check, parse_rig_mode, vchan_impl
bandwidth table, demod selection, dsp/channel bandwidth / sample-rate
/ IQ-tap guards
- trx-server/audio: remove MARINE from AIS and VDES decoder activation
- trx-server/rig_task: remove MARINE from audio-streaming mode list
- trx-server/main: remove MARINE from bandwidth table, mode parser,
VDES channel subscription match
- app.js: remove isMarineMode(), MARINE entry in MODE_BW_SPECS, MARINE
bandwidth specs block in visibleBandwidthSpecs(), MARINE from
decoder status mode lists, MARINE BW-edge drag guard
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
- Add vchanSyncModeDisplay() in vchan.js; called from vchanSyncAccentUI()
and vchanSubscribe() so the mode picker always reflects the active
virtual channel's mode on switch and on channel-list refresh
- Guard the rig-state mode picker update in render() so it is skipped
when vchanIsOnVirtual() is true, preventing primary-channel mode from
overwriting the virtual channel selection
Note: per-channel audio and decoder output require server-side protocol
changes (separate Opus streams per virtual channel) and are not yet
implemented.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
When subscribed to a non-primary virtual channel the bandwidth overlay
was still anchored to lastFreqHz (channel 0). Resolve the effective
center from the active vchan when vchanIsOnVirtual() is true.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
- Draw sky-blue dashed/solid lines on spectrum overlay for each vchan
- Active virtual channel gets a solid line; inactive ones are dashed
- Validate freq against SDR capture window in vchanSetChannelFreq and
show a showHint error when tuning out of bandwidth
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
When on a non-primary (virtual) channel, redirect freq and mode changes
to the channel metadata API instead of the server:
- vchan.js: add vchanIsOnVirtual(), vchanSetChannelFreq/Mode(); expose
window.vchanInterceptMode() hook; wrap window.setRigFrequency so all
callers (jog, freq input, bookmarks, spectrum click) are automatically
redirected without modification
- app.js: check vchanInterceptMode() in applyModeFromPicker() before
posting /set_mode
- bookmarks.js: check vchanInterceptMode() for mode in bmApply();
setRigFrequency() redirect is automatic via the vchan.js wrapper;
bandwidth and decoder toggles still apply regardless of channel
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
initScheduler() runs before the first SSE event, so lastRigIds is empty.
Now applyRigList() calls reloadSchedulerRigSelect() whenever the rig list
updates, and renderSchedulerRigSelect() loads the config for the first rig
if currentRigId was previously unset.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Implements a scheduler that retunes the rig automatically when no SSE
clients are connected. Two modes are supported:
- Grayline: tunes to per-period bookmarks (dawn/day/dusk/night) based on
an inline NOAA solar algorithm given station lat/lon.
- Time Span: tunes to bookmarks within user-defined UTC windows; midnight-
spanning intervals supported.
Backend:
- SchedulerStore (PickleDB, sch:{rig_id} keys) in scheduler.rs
- spawn_scheduler_task polls every 30 s, checks context.sse_clients == 0,
sends SetFreq + SetMode via RigRequest with rig_id_override
- HTTP API: GET/PUT/DELETE /scheduler/{rig_id}, GET …/status
- sse_clients Arc<AtomicUsize> added to FrontendRuntimeContext and shared
with the SSE counter in build_server (single source of truth)
- /scheduler/ added to Read auth routes (write requires Control)
Frontend:
- Scheduler tab (clock icon, 6th position) with Grayline/TimeSpan UI
- scheduler.js plugin: loads config + bookmarks, live status polling
every 15 s, write controls hidden for Rx-role users
- CSS .sch-* component styles added to style.css
- SCHEDULER.md design document at repo root
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Two root causes:
1. /decode/history was classified as Control in the auth router (not listed
in Read routes), so it returned 401/403 when auth is enabled and the
user had no session or rx-only role. Add it to the Read route list.
2. connectDecode() was called from window.load unconditionally, before the
auth flow completed. On first load with auth enabled the session cookie
doesn't exist yet, so the history fetch fails silently. Move the call to
be alongside connect() in initializeApp(), login, and guest handlers so
it always runs with valid auth context.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
drainDecodeHistory() chunks work via setTimeout but flushLiveBuffer() was
called synchronously right after starting the drain, so live messages could
interleave with in-progress history chunks. Pass flushLiveBuffer as an
onDone callback so live messages are only dispatched once all history chunks
have been processed.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Use --accent-green (the primary/lead accent color) for AIS vessel markers and
tracks instead of a hardcoded or red-based color, so they match the active
buttons and other prominent UI elements for every color scheme.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Replace --accent-red with a new --ais-accent CSS variable (default #00aacc
cyan-blue) so AIS vessel markers and track lines are visually distinct from
other UI elements regardless of theme. Light theme uses a slightly darker
#0088aa for readability on the map.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Read --accent-red CSS variable at draw time so markers, track lines, and
TrackSymbol icons automatically match the active color scheme. Add
refreshAisMarkerColors() called on theme toggle and style picker changes
to repaint existing markers without a page reload. Also buffer live SSE
decode messages until the /decode/history fetch settles to eliminate the
history-appears-after-reload race condition.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Raise the viewport cap from 60% to 75% of window height and relax the
aspect-ratio divisor from 1.9 to 1.55, giving the map more vertical
space without requiring fullscreen.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Mobile Safari (iOS) blocks requestFullscreen() on non-video elements,
so the Fullscreen button silently did nothing.
Add a CSS-based fake fullscreen path:
- mapEnterFakeFullscreen() adds .map-fake-fullscreen to #map-stage
(position:fixed; inset:0; z-index:9000; height:100dvh) and
map-fake-fullscreen-active to <body> (overflow:hidden).
- toggleMapFullscreen() tries native fullscreen first; catches the
thrown NotAllowedError (or any other error) and falls back to the
CSS path. Also handles the case where requestFullscreen is absent.
- mapIsFullscreen() checks for the CSS class in addition to the
native fullscreen element references.
- mapExitFakeFullscreen() removes both classes on exit.
- Escape key exits CSS fake fullscreen (native handles its own Escape).
- sizeAprsMapToViewport() uses window.innerHeight for the fake path
since clientHeight may not reflect fixed layout synchronously.
- sizeAprsMapToViewport() is called via requestAnimationFrame after
toggling so layout is settled before the Leaflet invalidateSize().
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Two bugs fixed:
1. Wrong vertical position of shift buttons and bookmark side panels.
top: calc((--spectrum-plot-height - --overview-plot-height) / 2)
evaluates to 0 when both vars are equal (default 160 px), so
translateY(-50%) placed the buttons at the top edge of .spectrum-wrap
instead of mid-canvas. Changed to calc(--spectrum-plot-height / 2).
2. Rapid clicks on the arrows did not accumulate: each call read
lastSpectrumData.center_hz which is only updated when the server
sends a new spectrum frame. Added spectrumCenterPendingHz to track
the optimistic center immediately on click; reset when the server
confirms a frame near the expected position.
Also hide .spectrum-bookmark-side on ≤640px (no horizontal room on
narrow phones); previously visible but clipped off-screen.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
- Fix 5-tab bottom nav (grid was repeat(4) with 5 tabs; About overflowed)
- Add SVG icons to each tab; show icon+label on mobile bottom nav
- Swipe left/right to switch tabs (excludes jog wheel, spectrum canvas,
map, scrollable containers and form inputs to avoid conflicts)
- Extract navigateToTab() helper used by both click and swipe handlers
- Collapse header subtitles at ≤640px to reclaim vertical space
- Bookmark table → 2-column card layout at ≤640px with ::before labels
- Audio volume labels switch to horizontal row layout at ≤520px;
squelch slider now also spans full width
- Controls tray uses overflow-x: auto (not visible) at ≤760px so
content wider than viewport scrolls rather than overflowing layout
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Move history replay out of the /decode SSE stream into a new
GET /decode/history JSON endpoint. The JS client now opens /decode
immediately for live packets (no gating) and fetches history in
parallel via fetch(), draining it in the background with the existing
chunked drainDecodeHistory() helper.
This ensures real-time decode messages are never blocked by a large
history payload, and removes the historyReceived gate entirely.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
System font stack: replace bare 'sans-serif' with system-ui / -apple-system
/ BlinkMacSystemFont / Segoe UI chain — sharper rendering on all platforms
at zero extra load cost.
Button hover/active: add transition (100ms) + color-mix hover brightening
+ active depression (translateY 1px) to all buttons. Previously buttons had
zero visual feedback on interaction.
Scrollbar styling: thin (6px) custom scrollbars via ::-webkit-scrollbar and
scrollbar-width/color for Firefox. Thumb uses border-color tinted with the
accent on hover — matches each theme automatically via CSS variables.
Phosphor theme: classic green-phosphor CRT aesthetic — near-black background,
#39ff14 neon-green accent, glow text-shadow on the freq display, matching
spectrum/waterfall canvas palette. Both dark and light variants included.
Registered in the style picker select, setStyle() valid list, and
CANVAS_PALETTE.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Previously the server emitted N individual SSE events (one per decoded
message) followed by a history_done sentinel. With a 1.3 MB history
this caused thousands of EventSource onmessage callbacks each blocking
the JS main thread, interrupting audio playback and spectrum rendering
for 50+ seconds.
Server: serialize the entire history Vec as a single named "history"
event containing a JSON array, then chain directly into the live
decode stream. One serde_json::to_string call instead of N.
JS: listen for the "history" event, parse the array once, pass it to
the existing drainDecodeHistory() chunked dispatcher (30 msgs per
setTimeout slice to stay off the main thread), then gate onmessage
dispatching on historyReceived. Removes the historyBuffer accumulator
and the history_done event entirely.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>