Serve grouped decode history payloads and restore each decoder through
explicit history restore hooks instead of replaying a mixed message stream.
This reduces replay overhead further by removing type regrouping and keeping
history restoration on decoder-specific bulk paths.
Co-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Serve a dedicated decode-history worker and move compressed history fetch
and CBOR parsing into that worker.
The main thread now drains ready-made decode batches within a frame budget,
which further reduces UI disruption during large history restores.
Co-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Override the global button chrome on longest-QSO cards so they keep
the intended card layout instead of inheriting fixed control sizing.
Co-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Replay decode history in decoder-specific batches instead of feeding every
message through the single-message path.
This reduces per-message array churn and UI scheduling during large history
loads while keeping the existing live decode behavior unchanged.
Co-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Serve decode history as gzipped CBOR and decode it in the frontend.
Defer map materialization until replay completes to avoid replay-time stutter,
and include the pending longest-QSO style adjustment.
Co-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Let users click longest-QSO cards to isolate a single contact path on the map and click again to restore all visible contact paths. Also remove the extra inner panel styling from decode map tooltips so the popup renders as a single container.
Verification: node --check src/trx-client/trx-frontend/trx-frontend-http/assets/web/app.js
Verification: git diff --check -- src/trx-client/trx-frontend/trx-frontend-http/assets/web/app.js src/trx-client/trx-frontend/trx-frontend-http/assets/web/style.css
Co-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Keep map history data cached when the history window is reduced so older APRS, AIS, VDES, FT8, and WSPR items can be shown again when the user expands the window, and add a global decode-history replay overlay with progress updates across the UI. Also update the longest QSO summary to render bidirectional contacts with <-> labels.
Verification: node --check src/trx-client/trx-frontend/trx-frontend-http/assets/web/app.js
Verification: git diff --check -- src/trx-client/trx-frontend/trx-frontend-http/assets/web/index.html src/trx-client/trx-frontend/trx-frontend-http/assets/web/style.css src/trx-client/trx-frontend/trx-frontend-http/assets/web/app.js
Co-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Add a map summary section below the map that lists the five longest directed FT8 and WSPR contacts in the current view, including distance, band, age, and locator details.
Verification: node --check src/trx-client/trx-frontend/trx-frontend-http/assets/web/app.js
Verification: git diff --check -- src/trx-client/trx-frontend/trx-frontend-http/assets/web/index.html src/trx-client/trx-frontend/trx-frontend-http/assets/web/style.css src/trx-client/trx-frontend/trx-frontend-http/assets/web/app.js
Co-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Add a map filter-panel history picker with 15 minute through 24 hour retention options and prune dynamic APRS, AIS, VDES, FT8, and WSPR overlays to the selected age window.
Verification: node --check src/trx-client/trx-frontend/trx-frontend-http/assets/web/app.js
Co-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Automatically return control to the scheduler after using the Previous or Next entry controls so manual stepping does not leave the session latched in takeover mode.
Verification: node --check src/trx-client/trx-frontend/trx-frontend-http/assets/web/plugins/scheduler.js
Co-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Apply scheduler-backed virtual channels as real manual selections so they take control, retune the rig, and restore bookmark decoder state including APRS/PKT. Also remove the inner border from the map decode locator tooltip.\n\nVerification: cargo test -p trx-frontend-http vchan\nVerification: node --check src/trx-client/trx-frontend/trx-frontend-http/assets/web/plugins/vchan.js\n\nCo-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Keep scheduler-managed virtual channels reconciled while\nclients remain connected, instead of only materializing\nthem during the initial connect path.\n\nVerification: cargo test -p trx-frontend-http vchan\n\nCo-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Materialize scheduler-managed virtual channels before the\ninitial channels SSE event when the scheduler currently\ncontrols the rig.\n\nVerification: cargo test -p trx-frontend-http vchan\n\nCo-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Use the currently tuned virtual channel for the website title\ninstead of always showing channel 0 metadata.\n\nVerification: node --check assets/web/app.js\nVerification: node --check assets/web/plugins/vchan.js\n\nCo-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Track the last applied scheduler entry so previous/next\ncycles correctly across active entries and resets the\ncountdown after manual entry changes.\n\nVerification: cargo test -p trx-frontend-http scheduler\nVerification: node --check assets/web/plugins/scheduler.js\n\nCo-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Add previous/next scheduler entry controls for overlapping\ntime-span slots and fix interleave timing calculations so\nthe active slot and countdown align with the overlap window.\n\nVerification: cargo test -p trx-frontend-http scheduler\nVerification: node --check assets/web/plugins/scheduler.js\n\nCo-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Reduce main-thread stalls while decode history replays.\n\nCoalesce decoder list redraws and map maintenance so spectrum\nand controls stay responsive during history import.\n\nVerification: node --check on modified frontend JS files.\n\nCo-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Treat the SPA entry routes as public so direct requests to /map,\n/decoders, /settings, and /about return the app shell and let\nthe frontend show the login screen instead of a 403.\n\nMove the map filter overlay to the bottom-right corner and color\ndecode contact paths by their decoded band so they match the band\nlegend and locator overlays.\n\nVerified with cargo test -p trx-frontend-http.\n\nCo-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Radio paths and decode contact paths now use the same color as the
marker they belong to, respecting the active filter mode:
- Band mode: color follows the band (golden-angle HSL hue)
- Mode/source mode: color follows the source type (FT8/WSPR/bookmark)
APRS, AIS, and VDES paths use their fixed source colors unchanged.
Decode contact paths sync color when the filter mode is switched.
CSS stroke/stroke-opacity removed from path classes so Leaflet's
color option takes effect; dasharray and flow animation are retained.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Add [workspace.package] version = "0.1.0" to the root Cargo.toml and
switch all 21 member crates to version.workspace = true so the entire
workspace is versioned from a single place.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Rebuild the visible-source chips when live APRS, AIS, or VDES markers are first added so the map filter list updates without a page refresh.\n\nCo-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Use an unbounded virtual-channel command queue so background decode and scheduler transitions do not silently drop subscribe or remove commands.\n\nCo-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Replace the misleading scheduler task countdown with the actual time-span interleave switch timing in the main controls row.
Co-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Add separate map path toggles, move scheduler handoff into the channels row, and show a live countdown to the next scheduler cycle.
Co-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Remove settings rig pickers, restore the last scheduler cycle on release, fix FT8 locator role parsing, and add toggleable decode contact paths on the map.
Co-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Move Scheduler under a new Settings tab in the HTTP frontend.
Add the virtual-channel audio implementation plan document.
Co-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Use the active channel frequency for spectrum bandwidth edge hit-testing.
Co-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Each RDS PS overlay item (position: absolute within the shared #rds-ps-overlay
container) now receives a z-index derived from its channel frequency: items are
sorted by freq_hz ascending so higher-frequency layers sit on top of
lower-frequency ones by default.
Hovering any layer temporarily assigns it the maximum z-index (entry count + 10)
to bring it to the front; mouseleave restores the frequency-derived default
stored in data-default-z.
Also reverts the incorrectly applied vchan picker layer changes from the
previous commit.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Render virtual channels as absolutely-positioned layer strips inside a
shared relative container (#vchan-freq-layers). Layers are sorted by
frequency ascending so higher-frequency channels receive a higher z-index
and sit on top by default. Hovering any layer temporarily assigns it the
maximum z-index to bring it to the front; leaving restores the original
stacking order. Each layer is offset by 11 px vertically so all channels
remain visible as a staggered card stack.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>