- Hide bar whenever mode != PKT; app.js calls window.updateAprsBar()
on every server-pushed mode change so the bar disappears immediately
- CRC-failed frames are excluded from the bar (both live and history
restore); the [CRC] rendering path is removed
- Offset bar 1.2 rem from left edge for visual breathing room
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Update the web audio control labels in the markup and initialize the
same labels from JavaScript for consistency.
Co-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Show the last 5 received APRS frames as a compact overlay in the
bottom-left corner of the waterfall strip, styled similarly to the
RDS PS overlay (backdrop blur, pill border). Frames fade out by
recency via CSS sibling-selector opacity steps. Bar auto-hides when
empty and is cleared by the APRS clear button. Restored from
localStorage on page load.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Refine the mobile layout for the web frontend, add a sticky bottom tab bar,
and style the GitHub footer link as a badge.
Co-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Split the SoapySDR backend demod and dsp code into focused modules while keeping behavior stable, and include the resulting formatting updates.
Co-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Replace the checkbox with an On/Off select dropdown to match the
styling of the other WFM controls (Deemp, Audio) in the controls row.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Wire the StereoDenoise processor through the full stack:
- Add SetWfmDenoise command variant and RigCat trait method (trx-core)
- Add wfm_denoise field to RigFilterState with default true
- Add protocol command and bidirectional mapping (trx-protocol)
- Add rig_task command handler (trx-server)
- Implement set_wfm_denoise in SoapySdrRig backend
- Add /set_wfm_denoise API endpoint (trx-frontend-http)
- Add denoise checkbox in WFM controls with SSE sync and
localStorage persistence
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Clean up the workspace so cargo clippy passes across all targets and features.
Co-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Collapse the shared signal marker overlay when no spectrum data is available so the non-SDR signal graph renders cleanly.
Co-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Rename the duplicate callback-local variable so app.js loads cleanly and dependent plugin scripts can access shared helpers.
Co-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Keep the non-SDR signal graph visible and drive the audio level bar from decoded sample levels instead of packet size.
Co-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Add the trx-rs GitHub link in the footer and make favicon handling more explicit for Safari.
Co-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Hide the combined waterfall and spectrum block when filter controls are unavailable so non-SDR rigs do not show those visuals.
Co-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Render the BW and tuned-frequency markers on a shared overlay and keep spectrum axis labels bold and inside their box.
Co-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Wrap the waterfall and spectrum in a shared main-tab block so lower sections and other tabs keep consistent spacing.
Co-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Keep the waterfall and spectrum markers visually continuous and style the theme toggle to match the active theme.
Co-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Increase the RDS overlay padding and width so the waterfall badge has more breathing room.
Co-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Keep the SDR frequency input accented without extra VFOs and restore the bottom spacing below the waterfall.
Co-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Resize the step scale control so it reads as a balanced two-option toggle instead of a leftover segmented control.
Co-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Align the WFM options into a concise control strip with consistent sizes and spacing in the main window.
Co-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Rename the tune-step scale labels so the divisor toggle reads clearly in the frequency controls.
Co-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Lift the bandwidth label slightly and render it only while the bandwidth edges are being dragged.
Co-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Remove the gap under the waterfall and extend tuning markers plus wheel, click, and bandwidth drag interactions to the overview canvas.
Co-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Add 10 dB of spectrum headroom and keep the overview waterfall the same height as the spectrum plot.
Co-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Keep the top bar above the waterfall and remove the rounded logo box styling.
Co-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Move the logo/header cluster into the top bar on the left side.
Co-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Add a server-side toggle for the multiband stereo denoiser so it can be
enabled or disabled at runtime without restarting the server.
Backend (trx-backend-soapysdr):
- Add `denoise_enabled: bool` to `WfmStereoDecoder`; gate multiband
blend behind it (falls back to uniform single-band blend when off)
- Add `set_denoise_enabled()` method on `WfmStereoDecoder`
- Propagate `wfm_denoise: bool` through `ChannelDsp`, `SdrPipeline`,
and `SoapySdrRig`; add `set_wfm_denoise()` at each layer
- Include `wfm_denoise` in `filter_state()` so it flows into snapshots
Protocol / core (trx-core, trx-protocol, trx-server):
- Add `SetWfmDenoise(bool)` to `RigCommand` and `ClientCommand`
- Add default `set_wfm_denoise()` trait method to `RigCat`
- Handle `SetWfmDenoise` in `rig_task.rs` and update `RigFilterState`
- Add `wfm_denoise: bool` (default `true`) to `RigFilterState`
Frontend (trx-frontend-http):
- Add `POST /toggle_wfm_denoise` endpoint
- Add "Denoise On/Off" button next to the stereo/mono audio picker
- Sync button state from SSE filter snapshot (`update.filter.wfm_denoise`)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>