Rebuild the visible-source chips when live APRS, AIS, or VDES markers are first added so the map filter list updates without a page refresh.\n\nCo-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Use an unbounded virtual-channel command queue so background decode and scheduler transitions do not silently drop subscribe or remove commands.\n\nCo-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Remove hidden background decode channels when the owning audio client disconnects to avoid stale DSP and decoder buildup.\n\nCo-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Run FT8 and WSPR decode steps in blocking sections so the server listener stays responsive under decode load.\n\nCo-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Replace the misleading scheduler task countdown with the actual time-span interleave switch timing in the main controls row.
Co-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Raise remote spectrum polling from 100 ms to 50 ms while keeping the relaxed timeout and subscriber gating.
Co-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Relax the remote spectrum timeout, poll at the backend update cadence, and stop polling when no spectrum subscribers are connected.
Co-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Add separate map path toggles, move scheduler handoff into the channels row, and show a live countdown to the next scheduler cycle.
Co-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Remove settings rig pickers, restore the last scheduler cycle on release, fix FT8 locator role parsing, and add toggleable decode contact paths on the map.
Co-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Rewrite the README, remove AI-generated planning docs, and regenerate the combined example config.
Co-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Move Scheduler under a new Settings tab in the HTTP frontend.
Add the virtual-channel audio implementation plan document.
Co-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Use the active channel frequency for spectrum bandwidth edge hit-testing.
Co-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Each RDS PS overlay item (position: absolute within the shared #rds-ps-overlay
container) now receives a z-index derived from its channel frequency: items are
sorted by freq_hz ascending so higher-frequency layers sit on top of
lower-frequency ones by default.
Hovering any layer temporarily assigns it the maximum z-index (entry count + 10)
to bring it to the front; mouseleave restores the frequency-derived default
stored in data-default-z.
Also reverts the incorrectly applied vchan picker layer changes from the
previous commit.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Render virtual channels as absolutely-positioned layer strips inside a
shared relative container (#vchan-freq-layers). Layers are sorted by
frequency ascending so higher-frequency channels receive a higher z-index
and sit on top by default. Hovering any layer temporarily assigns it the
maximum z-index to bring it to the front; leaving restores the original
stacking order. Each layer is offset by 11 px vertically so all channels
remain visible as a staggered card stack.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Update test fixtures to include hf_aprs_decode_enabled and use the current spectrum watch sender type in remote client tests.
Co-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Add client-side command plumbing, HTTP endpoint handling, and frontend interception so bandwidth changes are applied per active virtual channel and survive reconnects.
Co-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Handle AUDIO_MSG_VCHAN_BW in the audio server path and apply per-channel filter bandwidth through the SoapySDR virtual channel manager.
Co-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Add virtual-channel bandwidth control to the shared core API and audio protocol constants for client/server coordination.
Co-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
- trx-server/rig_handle: remove dead vchan_manager field (was set but
never read after the virtual-channel refactor)
- trx-server/listener: remove now-missing vchan_manager initializer
- trx-server/main: remove vchan_manager_for_handle intermediates that
only fed the dropped field
- trx-server/audio: suppress too_many_arguments on run_audio_listener
- trx-frontend-http/server: suppress too_many_arguments on build_server
- trx-core/vchan: update module doc comment to not reference the
removed RigHandle::vchan_manager field
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
MARINE was a composite mode that ran both AIS and VDES decoders
simultaneously. It is now fully replaced by allocating two virtual
channels — one tuned to the AIS frequencies and one to VDES — each
decoded independently.
- trx-core/state: remove RigMode::MARINE variant
- trx-protocol/codec: remove MARINE parse/serialize
- trx-backend-ft817: remove MARINE from unsupported-mode guard
- trx-backend-ft450d: remove MARINE from FM CAT code mapping
- trx-backend-soapysdr: remove MARINE from bandwidth table, supported
modes list, AIS channel activity check, parse_rig_mode, vchan_impl
bandwidth table, demod selection, dsp/channel bandwidth / sample-rate
/ IQ-tap guards
- trx-server/audio: remove MARINE from AIS and VDES decoder activation
- trx-server/rig_task: remove MARINE from audio-streaming mode list
- trx-server/main: remove MARINE from bandwidth table, mode parser,
VDES channel subscription match
- app.js: remove isMarineMode(), MARINE entry in MODE_BW_SPECS, MARINE
bandwidth specs block in visibleBandwidthSpecs(), MARINE from
decoder status mode lists, MARINE BW-edge drag guard
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Allow users to allocate multiple virtual channels independently of
browser tab count. Channels survive SDR center-frequency retuning as
long as they stay within the capture bandwidth; channels that fall
outside the SDR span are automatically destroyed.
Changes:
- trx-core: add AUDIO_MSG_VCHAN_DESTROYED (0x12) wire constant;
add default subscribe_destroyed() to VirtualChannelManager trait
- trx-backend-soapysdr: update_center_hz() detects OOB channels,
removes them, fires destroyed_tx broadcast; add destroyed_sender()
and subscribe_destroyed() override
- trx-server/audio: recv_destroyed() helper avoids select! busy-loop
for non-SDR backends; send AUDIO_MSG_VCHAN_DESTROYED to client when
a channel is evicted server-side
- trx-client/audio_client: persist active_subs across TCP reconnects,
re-subscribe on reconnect; handle AUDIO_MSG_VCHAN_DESTROYED by
pruning vchan_audio map and forwarding UUID via vchan_destroyed_tx
- trx-frontend/lib: add vchan_destroyed broadcast field to
FrontendRuntimeContext
- trx-client/main: wire vchan_destroyed_tx into audio client and
frontend runtime context
- trx-frontend-http/vchan: remove per-session one-channel limit in
allocate(); replace auto-evict in release_session_on_rig() with
subscriber-count-only update; add remove_by_uuid() for server-
triggered OOB destruction (skips redundant VChanAudioCmd::Remove)
- trx-frontend-http/server: spawn background task that forwards
vchan_destroyed broadcast to ClientChannelManager.remove_by_uuid()
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Three bugs prevented vchan audio from working reliably:
1. vchan.js: `vchanReconnectAudio` returned before updating
`_audioChannelOverride` when audio was inactive. Switching to
a virtual channel with audio off then starting audio manually
would connect to the primary channel instead. Move the override
update before the rxActive guard so it always reflects the
active channel.
2. audio.rs: `audio_ws` returned 404 immediately if the channel
was not yet in `vchan_audio`. The entry is populated when
`AUDIO_MSG_VCHAN_ALLOCATED` arrives from the audio TCP client,
which can lag the HTTP allocation by up to ~100 ms. Replace the
instant 404 with a 2-second polling loop (50 ms intervals) so
the WebSocket upgrade waits for the channel to be ready.
3. vchan.rs: `release_session_on_rig` evicted zero-subscriber
channels silently — no `VChanAudioCmd::Remove` was sent.
Collect evicted channel IDs before retain() and send Remove
commands so the server-side DSP pipeline and Opus encoder are
torn down properly on session disconnect.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
- Add vchanSyncModeDisplay() in vchan.js; called from vchanSyncAccentUI()
and vchanSubscribe() so the mode picker always reflects the active
virtual channel's mode on switch and on channel-list refresh
- Guard the rig-state mode picker update in render() so it is skipped
when vchanIsOnVirtual() is true, preventing primary-channel mode from
overwriting the virtual channel selection
Note: per-channel audio and decoder output require server-side protocol
changes (separate Opus streams per virtual channel) and are not yet
implemented.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
When subscribed to a non-primary virtual channel the bandwidth overlay
was still anchored to lastFreqHz (channel 0). Resolve the effective
center from the active vchan when vchanIsOnVirtual() is true.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
- Draw sky-blue dashed/solid lines on spectrum overlay for each vchan
- Active virtual channel gets a solid line; inactive ones are dashed
- Validate freq against SDR capture window in vchanSetChannelFreq and
show a showHint error when tuning out of bandwidth
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Virtual channel display:
- vchan.js: wrap refreshFreqDisplay() so the main freq field always shows
the active virtual channel's frequency instead of channel 0's; expose
vchanSyncAccentUI() to add vchan-ch-active CSS class (colored border) to
#freq and #spectrum-bw-input when on a non-primary channel
- style.css: --vchan-color (#38bdf8 sky-blue), .vchan-ch-active box-shadow,
vchan-picker active button left-border accent
Scheduler multi-channel slots:
- scheduler.rs: add center_hz (Option<u64>) and bookmark_ids (Vec<String>)
to ScheduleEntry; SchedulerStatus gains last_center_hz and
last_bookmark_ids; background task sends SetCenterFreq before SetFreq
when center_hz is set and records extra bookmark_ids in status
- scheduler.js: center-freq input and extra-channel bookmark picker (tag
list with + / × buttons) in the add-entry form; extra channels shown in
the entries table
- index.html: center freq field + extra bookmark picker widgets; table
gains Center freq and Extra channels columns
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
When on a non-primary (virtual) channel, redirect freq and mode changes
to the channel metadata API instead of the server:
- vchan.js: add vchanIsOnVirtual(), vchanSetChannelFreq/Mode(); expose
window.vchanInterceptMode() hook; wrap window.setRigFrequency so all
callers (jog, freq input, bookmarks, spectrum click) are automatically
redirected without modification
- app.js: check vchanInterceptMode() in applyModeFromPicker() before
posting /set_mode
- bookmarks.js: check vchanInterceptMode() for mode in bmApply();
setRigFrequency() redirect is automatic via the vchan.js wrapper;
bandwidth and decoder toggles still apply regardless of channel
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>