Replace Arc<Mutex<SharedSpectrum>> with Arc<watch::Sender<SharedSpectrum>>
throughout the stack:
- SharedSpectrum: remove revision counter, derive Clone, make fields pub,
rename replace() → set(). The watch channel handles dedup natively.
- FrontendRuntimeContext.spectrum: Mutex → watch::Sender; SSE clients
call .subscribe() to get a push-based receiver at zero polling cost.
- RemoteClientConfig: derive Clone, switch spectrum field to match.
Spectrum polling moves to a dedicated TCP connection (run_spectrum_connection
+ handle_spectrum_connection spawned as a separate tokio task). This
eliminates head-of-line blocking: spectrum timeouts no longer stall state
polls or user commands on the main connection. Each side reconnects
independently; the spectrum task marks the frame None while reconnecting.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Subscribe each SSE client to the watch::Sender<SharedSpectrum> rather
than running an IntervalStream that locks a Mutex every 40 ms. Clients
are now woken push-style exactly when new spectrum data arrives; the
revision counter is no longer needed.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
State deduplication via PartialEq + send_if_modified:
Derive PartialEq on the full RigState / RigSnapshot type tree
(Freq, Band, RigInfo, RigCapabilities, RigStatus, RigTxStatus,
RigRxStatus, RigControl, RigVfo, RigVfoEntry, RigFilterState,
RdsData, SpectrumData, RigState, RigSnapshot). Use
state_tx.send_if_modified() in refresh_remote_snapshot() so
WatchStream only wakes SSE /events subscribers when state
actually changed; with a stable rig this eliminates ~1.3
spurious JSON serialisations per second per connected client.
Cache-remote-rigs skip on unchanged list:
cache_remote_rigs() was rebuilding the Vec and cloning every
field on every 750 ms poll. Add a structural check (rig_id,
display_name, initialized, audio_port) and return early when
nothing has changed — the common steady-state case.
RDS JSON pre-serialised at ingestion:
SharedSpectrum.replace() now serialises the optional RDS object
once and stores it alongside the Arc<SpectrumData> frame.
Each /spectrum SSE client's 40 ms tick reads the cached string
instead of calling serde_json::to_string() per-client per-tick.
Add serde_json to trx-frontend Cargo.toml to support this.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Three hot-path optimizations in the client polling loop and SSE
spectrum stream:
- Set TCP_NODELAY on the client→server connection so each framed
JSON command is sent immediately instead of being held up to 40 ms
by Nagle's algorithm.
- Wrap SpectrumData in Arc<> inside SharedSpectrum. snapshot() was
cloning the full bin vector (~8 KB for 2048 f32 bins) for every SSE
/spectrum client on every 40 ms tick. With N clients that is N×8 KB
per tick; now replace() pays one Arc::new() and each client gets an
O(1) pointer clone.
- Eliminate the format!("{}\n", payload) intermediate String in the
three send_command / send_command_no_state_update / send_get_rigs
call sites. Push '\n' in-place on the serialised payload String
instead of allocating a second buffer.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Three causes of >30 s SSE stalls:
1. SPECTRUM_IO_TIMEOUT was 300 ms — transient server jitter triggered
false-positive spectrum failures and immediate TCP disconnects.
Raised to 1 s to tolerate brief load spikes.
2. reconnect_delay was never reset after a successful TCP connect, so
after a few spectrum-induced disconnects the backoff reached 10 s.
Each new disconnect then cost 10 s of stale SSE state, and several
cycles accumulated to >30 s. Reset to 1 s on every successful
TCP connect so recovery stays fast.
3. SSE pings were emitted as comments (": ping"), which EventSource
never exposes to onmessage. lastEventAt was therefore never updated
by pings, causing the JS heartbeat to force-reconnect every ~20 s
even on healthy, stable connections. Changed to a named "ping"
event and added es.addEventListener("ping", …) to update lastEventAt.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
inject_frontend_meta was calling serde_json::from_str + to_string on
every state update, adding two full JSON round-trips per SSE event.
Replace with string-level injection: strip the closing }, serialize only
the extra meta fields once, and re-close the object. The state JSON is
now serialized exactly once per update.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Replace the JSON f32 array (~7.5 KB/frame) with a named SSE event "b"
carrying base64-encoded i8 bins (~1.4 KB/frame, ~5x reduction):
event: b
data: {center_hz},{sample_rate},{base64_i8_bins}
1 dB per step covers the -128…+127 dBFS display range, sufficient for
visualization. RDS is stripped from the spectrum frame and emitted as a
separate named "event: rds" only when the payload changes. The JS
decoder uses atob() + sign-extension to reconstruct the float bin array.
A minimal inline base64 encoder is added server-side (no new crate).
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Add flate2 dependency and a new AUDIO_MSG_HISTORY_COMPRESSED (0x0a)
wire type. The server gzip-compresses the full history blob before
sending; JSON history compresses ~10-20x so both transfer size and
client wait time drop significantly. The client decompresses and
dispatches sub-messages from the embedded framed stream. MAX_PAYLOAD_SIZE
is kept at 1 MB for normal messages; a separate 16 MB limit is applied
only to the compressed history type.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
- Add "Enable HF APRS" toggle button to the HF APRS tab (same style as
FT8/WSPR); button is disabled during TX like other decoder toggles
- app.js: sync button text/colour from SSE state updates
- hf-aprs.js: connect button click to /toggle_hf_aprs_decode
- bookmarks.js: add "HF APRS" checkbox to Add/Edit Bookmark decoder
section; bmReadDecoders/bmWriteDecoders handle "hf-aprs" key; bmApply
toggles the decoder to match bookmark preference on recall
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Assigns message type 0x09 to HF APRS decoded frames on the binary
audio TCP channel and wires it up in all three layers:
- trx-core: AUDIO_MSG_HF_APRS_DECODE = 0x09
- trx-server: emit 0x09 in the live dispatch match and include
hf_aprs history in the connection-open replay blob
- trx-client: recognise 0x09 and forward to the decode broadcast
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Adds a second APRS demodulator path tuned for the HF APRS standard
(300 baud Bell 103-style AFSK, mark=1600 Hz / space=1800 Hz), active
on RigMode::DIG. Shares AX.25 framing, APRS parsing, APRS-IS uplink,
and frontend display with the existing VHF stack.
- trx-aprs: parameterise Demodulator::new(); add AprsDecoder::new_hf()
- trx-core: HfAprs variant in DecodedMessage; hf_aprs_decode_enabled /
hf_aprs_decode_reset_seq in RigState/RigSnapshot; SetHfAprsDecodeEnabled
and ResetHfAprsDecoder commands; handlers.rs fallback arm updated
- trx-protocol: client command variants + bidirectional mapping; test
fixture updated
- trx-server: run_hf_aprs_decoder() task (activates on DIG mode);
hf_aprs history in DecoderHistories; rig_task command dispatch;
aprsfi uplink forwards HfAprs via OR-pattern
- trx-frontend: hf_aprs_history in FrontendRuntimeContext
- trx-frontend-http: prune/record/snapshot/clear helpers; SSE history
replay; toggle_hf_aprs_decode + clear_hf_aprs_decode endpoints;
/hf-aprs.js endpoint; HF APRS tab in web UI
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Safari stalls noticeably on gl.bufferData (which reallocates the GPU
buffer) when called multiple times per frame. Replace with a pre-
allocated scratch Float32Array and gl.bufferSubData, which only uploads
new data without reallocating. The GPU buffer is grown with bufferData
only when the scratch outgrows it (amortised doubling). Also eliminate
the per-draw-call `new Float32Array(vertices)` allocation in favour of
scratch.set() + subarray(), removing per-frame GC pressure.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
During history restore with thousands of APRS packets, the console.log
in addAprsPacket was called for every entry, slowing the replay down
significantly. Remove it entirely.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
History persistence lives in trx-server, not trx-client.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Move persistent history from trx-client to trx-server where decode
events originate. History for AIS, VDES, APRS, CW, FT8, and WSPR is
loaded from ~/.local/cache/trx-rs/history.db at startup and flushed
to disk every 60 seconds. CW events are now also stored in
DecoderHistories and replayed to connecting clients, consistent with
all other decoder types.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Add pickledb-backed persistent history store for all decoder types
(AIS, VDES, APRS, CW, FT8, WSPR). History is loaded from
~/.local/cache/trx-rs/history.db at startup and flushed to disk
every 60 seconds. On load, entry timestamps are reconstructed from
stored Unix ms values so 24h pruning continues to work correctly.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Two bugs triggered by a SoapySDR IQ overflow:
1. Spectrum dies permanently (trx-client): when GetSpectrum times out
(300ms SPECTRUM_IO_TIMEOUT), the error was silently swallowed and
the spectrum buffer cleared. The in-flight response remained in the
TCP receive buffer, desynchronising all subsequent reads so every
poll kept failing. Fix: propagate the error so handle_connection
returns and the outer loop reconnects, restoring TCP sync.
2. CTRL+C hangs trx-server: after IQ overflow, the sdr-iq-read thread
can get stuck in a blocking SoapySDR/USB call (deactivate/activate
with no timeout). Tokio received SIGINT and aborted async tasks, but
the process could not exit while the native thread was blocked in
uninterruptible I/O. Fix: call std::process::exit(0) after the
graceful shutdown sequence so the OS forcibly terminates all threads.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Server emits an SSE sentinel event (history_done) after replaying
stored history. Client buffers all incoming messages until the sentinel
arrives, then drains the buffer in 30-event chunks via setTimeout so
the browser can handle input between batches. Live events after the
sentinel are dispatched immediately as before.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Prepend the in-progress line to the bar render so characters appear
immediately rather than waiting for a newline or 5s gap.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Show a live decode bar on the overview strip when in CW/CWR mode,
matching the APRS and AIS bar pattern. Accumulates decoded characters
into lines (split on newline events or >5s gaps), keeps a 15-minute
rolling history, and shows up to 8 recent lines with timestamp and
WPM/tone metadata. Clears on resetCwHistoryView.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Add cwAutoLocalOverride flag in cw.js to block server-state snapshots
from overriding the checkbox while a user-initiated POST is in-flight.
Expose applyCwAutoUiFromServer for app.js render() to call instead of
applyCwAutoUi, preventing a racing SSE event carrying the old cw_auto
value from immediately undoing the user's toggle.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Add click-to-tune behavior on overview waterfall matching spectrum interactions, restore bookmark marker lines in the overlay using category colors, and keep current-tuned frequency marker visually distinct.\n\nCo-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Ensure overview waterfall incremental updates continue on HiDPI and anchor bookmark chips to the top of the full spectrum view (waterfall + waveform).\n\nCo-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Improve WebGL runtime performance by caching/downsampling overview waterfall texture updates and batching marker/dashed-line draws; keep bookmark chips anchored at the top of the waterfall area.\n\nCo-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Replace Canvas2D rendering in spectrum, overview, signal overlay, and CW tone picker with a shared WebGL renderer and wire the new asset into frontend HTTP routes.\n\nCo-authored-by: OpenAI Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Add a right-side slider to control the waterfall/waveform split and\npersist the selected ratio locally.\n\nRework spectrum height layout so manual resize adjusts total plot height\nwhile split controls the overview/spectrum ratio.\n\nKeep center-frequency arrows and side bookmark stacks vertically centered\nwithin the full spectrum view container.\n\nCo-authored-by: Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Make the spectrum resize grip easier to use and style it closer to\nexisting controls.\n\nKeep auto-max behavior by default while allowing manual drag to\nresize beyond viewport fill, enforcing only the minimum height.\n\nCo-authored-by: Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Make spectrum plot use maximum available viewport height by default.
Add draggable vertical resize grip with a reasonable minimum height
and double-click reset back to auto-max.
Co-authored-by: Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Fix CW picker redraw when the decoder sub-tab becomes visible to avoid
white/blank canvas rendering.
Widen CW tone picker/input range to 100-10000 Hz and raise CW/CWR
bandwidth max to 9 kHz.
Co-authored-by: Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Remove CW tone-window clipping to current spectrum edge coverage so
the picker always renders the audio range and does not blank out.
Co-authored-by: Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>
Render the CW tone picker as an audio-frequency spectrum trace with grid,
line and filled area instead of a normalized gradient wash.
Keep exact click-to-tone selection and marker behavior.
Co-authored-by: Codex <codex@openai.com>
Signed-off-by: Stan Grams <sjg@haxx.space>