[feat](trx-rs): persistent multi-channel virtual channels with OOB eviction
Allow users to allocate multiple virtual channels independently of browser tab count. Channels survive SDR center-frequency retuning as long as they stay within the capture bandwidth; channels that fall outside the SDR span are automatically destroyed. Changes: - trx-core: add AUDIO_MSG_VCHAN_DESTROYED (0x12) wire constant; add default subscribe_destroyed() to VirtualChannelManager trait - trx-backend-soapysdr: update_center_hz() detects OOB channels, removes them, fires destroyed_tx broadcast; add destroyed_sender() and subscribe_destroyed() override - trx-server/audio: recv_destroyed() helper avoids select! busy-loop for non-SDR backends; send AUDIO_MSG_VCHAN_DESTROYED to client when a channel is evicted server-side - trx-client/audio_client: persist active_subs across TCP reconnects, re-subscribe on reconnect; handle AUDIO_MSG_VCHAN_DESTROYED by pruning vchan_audio map and forwarding UUID via vchan_destroyed_tx - trx-frontend/lib: add vchan_destroyed broadcast field to FrontendRuntimeContext - trx-client/main: wire vchan_destroyed_tx into audio client and frontend runtime context - trx-frontend-http/vchan: remove per-session one-channel limit in allocate(); replace auto-evict in release_session_on_rig() with subscriber-count-only update; add remove_by_uuid() for server- triggered OOB destruction (skips redundant VChanAudioCmd::Remove) - trx-frontend-http/server: spawn background task that forwards vchan_destroyed broadcast to ClientChannelManager.remove_by_uuid() Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> Signed-off-by: Stan Grams <sjg@haxx.space>
This commit is contained in:
@@ -5,7 +5,7 @@
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//! Audio TCP client that connects to the server's audio port and relays
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//! RX/TX Opus frames via broadcast/mpsc channels.
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use std::collections::HashMap;
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use std::collections::{HashMap, HashSet};
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use std::sync::{Arc, Mutex, RwLock};
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use std::time::Duration;
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@@ -26,9 +26,9 @@ use trx_core::audio::{
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write_vchan_uuid_msg, AudioStreamInfo, AUDIO_MSG_AIS_DECODE, AUDIO_MSG_APRS_DECODE,
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AUDIO_MSG_CW_DECODE, AUDIO_MSG_FT8_DECODE, AUDIO_MSG_HF_APRS_DECODE,
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AUDIO_MSG_HISTORY_COMPRESSED, AUDIO_MSG_RX_FRAME, AUDIO_MSG_RX_FRAME_CH,
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AUDIO_MSG_STREAM_INFO, AUDIO_MSG_TX_FRAME, AUDIO_MSG_VCHAN_ALLOCATED, AUDIO_MSG_VCHAN_FREQ,
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AUDIO_MSG_VCHAN_MODE, AUDIO_MSG_VCHAN_REMOVE, AUDIO_MSG_VCHAN_SUB, AUDIO_MSG_VCHAN_UNSUB,
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AUDIO_MSG_VDES_DECODE, AUDIO_MSG_WSPR_DECODE,
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AUDIO_MSG_STREAM_INFO, AUDIO_MSG_TX_FRAME, AUDIO_MSG_VCHAN_ALLOCATED, AUDIO_MSG_VCHAN_DESTROYED,
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AUDIO_MSG_VCHAN_FREQ, AUDIO_MSG_VCHAN_MODE, AUDIO_MSG_VCHAN_REMOVE, AUDIO_MSG_VCHAN_SUB,
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AUDIO_MSG_VCHAN_UNSUB, AUDIO_MSG_VDES_DECODE, AUDIO_MSG_WSPR_DECODE,
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};
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use trx_core::decode::DecodedMessage;
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use trx_frontend::VChanAudioCmd;
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@@ -48,8 +48,12 @@ pub async fn run_audio_client(
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mut shutdown_rx: watch::Receiver<bool>,
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vchan_audio: Arc<RwLock<HashMap<Uuid, broadcast::Sender<Bytes>>>>,
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mut vchan_cmd_rx: mpsc::Receiver<VChanAudioCmd>,
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vchan_destroyed_tx: Option<broadcast::Sender<Uuid>>,
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) {
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let mut reconnect_delay = Duration::from_secs(1);
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// Active virtual-channel subscriptions, keyed by UUID.
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// Re-sent to the server on every audio TCP reconnect.
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let mut active_subs: HashMap<Uuid, (u64, String)> = HashMap::new();
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loop {
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if *shutdown_rx.borrow() {
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@@ -87,6 +91,8 @@ pub async fn run_audio_client(
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&mut shutdown_rx,
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&vchan_audio,
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&mut vchan_cmd_rx,
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&mut active_subs,
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&vchan_destroyed_tx,
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)
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.await
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{
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@@ -132,6 +138,8 @@ async fn handle_audio_connection(
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shutdown_rx: &mut watch::Receiver<bool>,
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vchan_audio: &Arc<RwLock<HashMap<Uuid, broadcast::Sender<Bytes>>>>,
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vchan_cmd_rx: &mut mpsc::Receiver<VChanAudioCmd>,
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active_subs: &mut HashMap<Uuid, (u64, String)>,
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vchan_destroyed_tx: &Option<broadcast::Sender<Uuid>>,
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) -> std::io::Result<()> {
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let (reader, writer) = stream.into_split();
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let mut reader = BufReader::new(reader);
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@@ -153,10 +161,30 @@ async fn handle_audio_connection(
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);
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let _ = stream_info_tx.send(Some(info));
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// On reconnect: re-subscribe all previously active virtual channels.
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// Track which UUIDs were pre-sent so we don't duplicate them when the
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// same Subscribe command arrives from the mpsc queue.
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let mut resubscribed: HashSet<Uuid> = HashSet::new();
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for (&uuid, &(freq_hz, ref mode)) in active_subs.iter() {
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let json = serde_json::json!({
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"uuid": uuid.to_string(),
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"freq_hz": freq_hz,
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"mode": mode,
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});
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if let Ok(payload) = serde_json::to_vec(&json) {
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if let Err(e) = write_audio_msg(&mut writer, AUDIO_MSG_VCHAN_SUB, &payload).await {
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warn!("Audio vchan reconnect SUB write failed: {}", e);
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return Err(e);
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}
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}
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resubscribed.insert(uuid);
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}
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// Spawn RX read task
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let rx_tx = rx_tx.clone();
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let decode_tx = decode_tx.clone();
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let vchan_audio_rx: Arc<RwLock<HashMap<Uuid, broadcast::Sender<Bytes>>>> = Arc::clone(vchan_audio);
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let vchan_destroyed_for_rx = vchan_destroyed_tx.clone();
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let mut rx_handle = tokio::spawn(async move {
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loop {
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match read_audio_msg(&mut reader).await {
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@@ -184,6 +212,19 @@ async fn handle_audio_connection(
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}
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}
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}
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Ok((AUDIO_MSG_VCHAN_DESTROYED, payload)) => {
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if let Ok(uuid) = parse_vchan_uuid_msg(&payload) {
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// Remove the broadcaster so audio_ws gets no more frames.
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if let Ok(mut map) = vchan_audio_rx.write() {
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map.remove(&uuid);
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}
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// Notify the HTTP frontend so it removes the channel from
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// ClientChannelManager (triggers SSE channels event).
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if let Some(ref tx) = vchan_destroyed_for_rx {
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let _ = tx.send(uuid);
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}
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}
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}
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Ok((AUDIO_MSG_HISTORY_COMPRESSED, payload)) => {
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// Decompress gzip blob, then iterate the embedded framed messages.
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let mut decompressed = Vec::new();
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@@ -265,15 +306,21 @@ async fn handle_audio_connection(
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cmd = vchan_cmd_rx.recv() => {
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match cmd {
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Some(VChanAudioCmd::Subscribe { uuid, freq_hz, mode }) => {
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let json = serde_json::json!({
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"uuid": uuid.to_string(),
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"freq_hz": freq_hz,
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"mode": mode,
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});
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if let Ok(payload) = serde_json::to_vec(&json) {
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if let Err(e) = write_audio_msg(&mut writer, AUDIO_MSG_VCHAN_SUB, &payload).await {
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warn!("Audio vchan SUB write failed: {}", e);
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break;
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active_subs.insert(uuid, (freq_hz, mode.clone()));
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// Skip if already re-sent during reconnect initialization.
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if resubscribed.remove(&uuid) {
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// Already sent above; don't duplicate.
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} else {
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let json = serde_json::json!({
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"uuid": uuid.to_string(),
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"freq_hz": freq_hz,
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"mode": mode,
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});
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if let Ok(payload) = serde_json::to_vec(&json) {
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if let Err(e) = write_audio_msg(&mut writer, AUDIO_MSG_VCHAN_SUB, &payload).await {
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warn!("Audio vchan SUB write failed: {}", e);
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break;
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}
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}
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}
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}
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@@ -292,6 +339,7 @@ async fn handle_audio_connection(
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if let Ok(mut map) = vchan_audio.write() {
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map.remove(&uuid);
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}
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active_subs.remove(&uuid);
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}
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Some(VChanAudioCmd::SetFreq { uuid, freq_hz }) => {
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let json = serde_json::json!({ "uuid": uuid.to_string(), "freq_hz": freq_hz });
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@@ -303,6 +303,9 @@ async fn async_init() -> DynResult<AppState> {
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let (vchan_cmd_tx, vchan_cmd_rx) = mpsc::channel::<trx_frontend::VChanAudioCmd>(64);
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*frontend_runtime.vchan_audio_cmd.lock().unwrap() = Some(vchan_cmd_tx);
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let (vchan_destroyed_tx, _) = broadcast::channel::<uuid::Uuid>(64);
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frontend_runtime.vchan_destroyed = Some(vchan_destroyed_tx.clone());
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info!(
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"Audio enabled: default port {}, decode channel set",
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cfg.frontends.audio.server_port
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@@ -324,6 +327,7 @@ async fn async_init() -> DynResult<AppState> {
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audio_shutdown_rx,
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vchan_audio_map,
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vchan_cmd_rx,
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Some(vchan_destroyed_tx),
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)));
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if cfg.frontends.audio.bridge.enabled {
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@@ -236,6 +236,10 @@ pub struct FrontendRuntimeContext {
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/// forwards `VCHAN_SUB` / `VCHAN_UNSUB` frames over the audio TCP connection.
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/// `None` when no audio connection is active.
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pub vchan_audio_cmd: Arc<Mutex<Option<mpsc::Sender<VChanAudioCmd>>>>,
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/// Broadcast sender that fires whenever the server destroys a virtual
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/// channel (e.g. out-of-bandwidth after center-frequency retune).
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/// The HTTP frontend subscribes to clean up `ClientChannelManager`.
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pub vchan_destroyed: Option<broadcast::Sender<Uuid>>,
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}
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impl FrontendRuntimeContext {
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@@ -281,6 +285,7 @@ impl FrontendRuntimeContext {
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},
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vchan_audio: Arc::new(RwLock::new(HashMap::new())),
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vchan_audio_cmd: Arc::new(Mutex::new(None)),
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vchan_destroyed: None,
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}
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}
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}
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@@ -28,7 +28,7 @@ use actix_web::{
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web, App, HttpServer,
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};
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use tokio::signal;
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use tokio::sync::{mpsc, watch};
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use tokio::sync::{broadcast, mpsc, watch};
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use tokio::task::JoinHandle;
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use tracing::{error, info};
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@@ -92,6 +92,24 @@ async fn serve(
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}
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}
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// Spawn a task that removes channels destroyed server-side (OOB) from the
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// client-side registry so the SSE channel list stays in sync.
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if let Some(ref destroyed_tx) = context.vchan_destroyed {
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let mut destroyed_rx = destroyed_tx.subscribe();
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let mgr_for_destroyed = vchan_mgr.clone();
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tokio::spawn(async move {
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loop {
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match destroyed_rx.recv().await {
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Ok(uuid) => {
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mgr_for_destroyed.remove_by_uuid(uuid);
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}
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Err(broadcast::error::RecvError::Lagged(_)) => continue,
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Err(broadcast::error::RecvError::Closed) => break,
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}
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}
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});
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}
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let server = build_server(addr, state_rx, rig_tx, callsign, context, scheduler_store, scheduler_status, vchan_mgr)?;
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let handle = server.handle();
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tokio::spawn(async move {
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@@ -203,9 +203,6 @@ impl ClientChannelManager {
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freq_hz: u64,
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mode: &str,
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) -> Result<ClientChannel, VChanClientError> {
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// Release any existing channel owned by this session on this rig.
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self.release_session_on_rig(session_id, rig_id);
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let mut rigs = self.rigs.write().unwrap();
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let channels = rigs.entry(rig_id.to_string()).or_default();
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@@ -318,27 +315,9 @@ impl ClientChannelManager {
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changed = true;
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}
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}
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// Collect IDs of non-permanent channels about to be evicted (0 subscribers).
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let to_remove: Vec<Uuid> = channels
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.iter()
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.filter(|c| !c.permanent && c.session_ids.is_empty())
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.map(|c| c.id)
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.collect();
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// Remove non-permanent channels with no subscribers.
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let before = channels.len();
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channels.retain(|c| c.permanent || !c.session_ids.is_empty());
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if channels.len() != before {
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changed = true;
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}
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if changed {
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self.broadcast_change(rig_id, channels);
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}
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drop(rigs);
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// Notify the audio-client task so it can tear down the server-side
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// DSP pipeline and Opus encoder for each evicted channel.
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for id in to_remove {
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self.send_audio_cmd(VChanAudioCmd::Remove(id));
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}
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}
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/// Explicitly delete a channel by UUID (any session may do this).
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@@ -373,6 +352,42 @@ impl ClientChannelManager {
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Ok(())
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}
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/// Remove a channel by UUID across all rigs (called when the server destroys
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/// it due to out-of-band center-frequency change). Does NOT send a
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/// `VChanAudioCmd::Remove` since the server-side channel is already gone.
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pub fn remove_by_uuid(&self, channel_id: Uuid) {
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let evicted_sessions: Vec<Uuid>;
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let rig_id_opt: Option<String>;
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{
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let mut rigs = self.rigs.write().unwrap();
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let mut found = false;
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let mut evicted = Vec::new();
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let mut found_rig = None;
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for (rig_id, channels) in rigs.iter_mut() {
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if let Some(pos) = channels.iter().position(|c| c.id == channel_id) {
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evicted = channels[pos].session_ids.clone();
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channels.remove(pos);
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self.broadcast_change(rig_id, channels);
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found_rig = Some(rig_id.clone());
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found = true;
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break;
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}
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}
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evicted_sessions = evicted;
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rig_id_opt = found_rig;
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let _ = found; // suppress warning
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}
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// Clean up session → channel mapping for sessions that were subscribed.
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if rig_id_opt.is_some() {
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let mut sessions = self.sessions.write().unwrap();
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for sid in evicted_sessions {
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if matches!(sessions.get(&sid), Some((_, ch)) if *ch == channel_id) {
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sessions.remove(&sid);
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}
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}
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}
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}
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/// Update freq/mode metadata for a channel.
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pub fn set_channel_freq(
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&self,
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